Hey there, I'm Toni Vogel, I was born in Munich in 1997. Since I was young, I always had a strong passion for games, which later developed into an interest in game development. I started programming during my studies and soon fell in love with Unreal Engine, which further strengthened my interest in game development.
Following my graduation from school, I pursued my studies in game design at the Mediadesign Hochschule München. Throughout my academic journey, I acquired a diverse set of skills that were instrumental in bringing my ideas to life including animation, game physics and artificial intelligence. In May 2022, I successfully graduated with a bachelor's degree and started working on an untitled project with a fellow student in my spare time. I am particularly interested in programming specific game systems such as character customisation, skill trees, enemy AI or character abilities.